What if your research was financed by 100 unknown people who had read your research offer on the internet and clicked “donate”? You’d feel accountable to write about your research in a more accessible way. You might commit to provide monthly up-dates to your customers instead of delivering them an actual item. Or maybe high-paying contributors could get a 3-D printed physical representation, a software, or access to an application on the internet. While mathematics may not be winning any popularity competitions among the general population, scientific research is still valued enough by the public that researchers are currently using websites like https://experiment.com/. This site is particularly designed to financing scientific research just as websites like Kickstarter and Indiegogo are designed to help start-up companies. This idea is very attractive since several mathematics education projects are looking for resources through crowd funding:
- Gary Antonick at the New York Times Numberplay recently lately presented Primo, a mathematical activity designed by Dan Finkel, who weblogs at Math For Love. The experience is based off of thinking of primary factors as corresponding to different colors, enabling even young kids to play the gane and learn basic functions as well as sensible techniques for managing their two pawns.
- Similarly, the Moebius Noodles weblog is hosting a crowd-funding strategy for Camp Logic, a book that presents teenagers to logic via games and questions. You can review the book for free, which is written by Mark Saul and Sian Zelbo from the Courant Institute’s Center for Mathematical Talent.
Seeing the achievements experienced by these strategies so far will make you think about how this could be a limited remedy to the issues mentioned by Tabatha O’Neil at Mathbabe concerning the decreasing number of studies financed by government resources. One example of a research including mathematics that seems to have involved many people, enough to get their money is OpenWorm. This is a venture that is designed to create a digital worm from scratch by using researcher’s knowledge of the molecular components within the worm.